createStateMachineBlocking

fun createStateMachineBlocking(scope: CoroutineScope, name: String? = null, childMode: ChildMode = ChildMode.EXCLUSIVE, start: Boolean = true, creationArguments: StateMachine.CreationArguments = StateMachine.CreationArguments(), init: suspend BuildingStateMachine.() -> Unit): StateMachine

Blocking createStateMachine alternative